Aside from the primal version of the Bally brand, it is the oldest slot supplier in the gaming industry.
Yet, so much about this company seems brand-new. Its CEO, Trevor Croker, has been at the helm less than two years,
And only last fall became the first Aristocrat CEO to relocate from the company’s home base in Sydney,
Australia to Las Vegas, home of the company’s U.S. subsidiary Aristocrat Technologies, Inc.
Before the end of the year, that subsidiary will be in a new campus in the Las Vegas suburb of Summerlin that will serve as the headquarters for all North American operations.
The heart of those operations, of course, is another element of Aristocrat that seems forever young—a game development staff that is the envy of the casino supply sector.
Already strong from additions in the past decade that include game design legends like Joe Kaminkow, Ted Hase,
Dan Marks and Scott Olive—now in a stellar second stint with the company—this month, the company adds Allon Englman, a longtime game design leader for Scientific.
Games and WMS Gaming, as senior vice president of game development, in charge of a new studio focused on North American gaming content.
It’s part of what the company calls its design and development force
(D&D, or RD&D, to include research) that has grown from the original Sydney studio into an operation extending to studios around the world— from Las Vegas to Reno; from Atlanta, Georgia to Austin,
Texas; from Noida, India to Franklin, Tennessee, the latter the result of the acquisition four years ago of distinguished Class II supplier.
Video Game Technologies (VGT), which has been instrumental in the development of RELM, Aristocrat’s latest stepper slot series.
“We’re spreading our production and D&D across a growing number of tech hubs around the world,” says Matt Wilson,
Aristocrat’s managing director for the Americas. “Wherever there’s great talent, let’s go there and get.
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